There is a huge market for Turn-Based Social Games. Everyday new turn-based card games, magic games, word games and strategy games are coming out in market and are doing exceptionally well. There are quite a few turn-based RPGs which have got huge success.
Turn-Based games are a bit slow in nature and are different from mainstream combat games. These games are played keeping more of social aspect in mind. Inviting your friends, challenging them, comparing scores, rewarding each other and more social elements add a new dimension to turn-based games. Social Turn-based games succeed in creating a loyal-user community by offering popular board games or card games played among friends.
Turn-based games commonly monetize via In-App Purchase from consumers who are eager to go ahead in the game, and by showing ads to those who are not willing to pay.
ShepHertz’s product: AppWarp can be used to make real-time games. It has several other out of the box functionalities like in-built room/lobby logic, matchmaking, connection resiliency and more. But we often get a lot of questions from developers on making turn-base games. We have written an e-book to guide you step by step for developing a turn-based game. You can check out the e-book here.
Complete development has been done using App42 Cloud API – Backend as a Service. The important points which we have discussed in this e-book are Why turn-based games, Learning through Sample Game, Other aspects of increasing engagement in games using App42 Cloud API, Making Revenue with turn-based games, Learning distribution and marketing of games with In-App Analytics.
If you have any further questions/suggestions or need any further assistance, please feel free to write us at support@shephertz.com.
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