Cocos2d-xna is the XNA (C#) port of the popular Cocos2d game engine. It is fast gaining popularity among the developer community. Using middleware such as Xamarin, developers can use Cocos2d-xna and deploy to iOS and Android as well.
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Cocos2d-xna is the XNA (C#) port of the popular Cocos2d game engine. It is fast gaining popularity among the developer community. Using middleware such as Xamarin, developers can use Cocos2d-xna and deploy to iOS and Android as well.
Tile Map is a large graphical layer composed of small images called Tiles. Since tile maps re-use a number of small images, they save a lot of ram space and also improve real time game performance. For this reason, Tile […]
Since we released our Cocos2dx SDK, we’ve had a lot of positive feedback from developers. To make things easier, we’ve also developed a demo real-time fighting game in Cocos2d-x to help developers bootstrap easily. I’ll walk you through some of […]
We are excited to introduce our Cocos2d-x SDK for AppWarp. Cocos2d-x is a multi-platform port written in C++, originally based on the popular Cocos2d game engine for iPhone. It can be used with iOS, Android, Marmalade and BlackBerry 10. AppWarp SDK will allow Cocos2d-x developers […]